Every trailer beat must be delivered in the season. Token-overlap match against episode emotional beats + plot summaries.
🎯 Loop Coverage
Antagonist ramp (30-50% per loop) · relay (no post-victory threat gap) · final-loop reckoning · proto-villain planting in prior loop.
👁 MC POV §15
Every scene must include the MC OR an exposition mechanism (letter, witness, overheard). Runs §15 against scripts already in D1 — no GPT fire.
Choose your author
Generate an Outline First
After creating your episode outline, expand individual episodes into screenplay format with dialogue scaffolding, action lines, and the Writing Assistant.
Grok dialogue pass
EP 1
References
Recurring props
Open a project to scan for props.
Key wardrobe
Open a project to scan for key wardrobe.
Advanced — per-stage controls (legacy)
Utilities
Treatment v2 — Spine + Fill
Scene Intent Projection
Source Text
Extracted Beats
Paste source text and click Analyze.
Loop Planner (paste or use from Generator tab)
Info
Paste the loop planner you want to cross-check against the source. This can be:
A loop planner generated in the Generator tab
An existing loop planner you've been editing externally
An adaptation of the source in a different setting
Once both source and loop planner are loaded, go to Step 3 to run the beat audit.
Source Beats
Beat Comparison
Click Run Audit to compare source against loop planner.
0 match
0 partial
0 missing
0 added
Decisions
Make decisions in Beat Audit (Step 3), then come here.
Record or upload 30-60s of clean audio per character. ElevenLabs clones the timbre.
Green dot = voice ready. Dialogue beats use the cloned voice for speech-to-speech conversion.
180° line. Camera lives on ONE side of the character axis per scene.
Size jumps. wide→med→CU. Skipping is a smash cut.
Screen direction. Frame-right in one shot → frame-left in the next.
Anchor the wide. Dialogue scene establishings must have a character present.
Cast
Project cast. Voice clone lives per-dialogue-frame in the timeline.
No characters — go to Characters tab first
3. Generate Coverage
Qwen Pro Edit with hero cascade. Enhance with SeedVR upscale after.
Scope
Scene
Generating...
4. Process Video
TTS + Hedra lip sync + Kling action video
TIMELINEv0410a0 frames0:00
DialogueActionV.O.
100%
🎨 Posterno posters yet
🎬 Trailerclick Build to assemble timeline from rendered shots
Frame Pool0 frames
Video Poolloading...Click a video, then click a timeline frame to assign it
QC Review
Cost Dashboard
Shot List
0 shots
Generated Shots
0 shots
Ready for Production
Generate scripts in Step 5, then click Analyze Shots to begin.
Branch B Production
Budget
No project loaded.
Project
[SOAP] data (Kling/Hedra/ElevenLabs renders) is preserved. New authoring goes to Seedance v15.
Episode / Scene
Selecting a scene jumps straight to its shot list / editorial.
AUDIT
ASSETS
STORY
MAINTENANCE
Establishing Video
Load a project to pick a location plate.
GPT Chat (GPT-4.1 — authors/edits the open scene)
Pick a project to begin
Confirm
New Background Sheet
Generates a 3×3 grid of 9 distinct figures at 1024×1792 (9:16 portrait).
Cost: $0.15 ($0.05 gpt-image-2 quality:low + $0.10 crystal upscale).
Description text: Grok-3. Wall time: ~2 min.
Fork as Sequel
Cast and locations carry over from this project. Concept will be blank for you to edit. Loop plan, outline, and scripts will regenerate from your new concept. Cost: $0 to fork. Generation costs apply when you fire downstream steps.
Seedance Script Ingest
Upload or paste a screenplay → Convert to EE format (also learns its dialogue style into the engine library) → (optional) Reskin to Micro-Mini → Scaffold a project. Supports .pdf .docx .fdx .celtx .txt .fountain (extraction runs in your browser).